ents.FindInCone
Description
Finds and returns all entities within the specified cone. Only entities whose Entity:WorldSpaceCenter is within the cone are considered to be in it.
The "cone" is actually a conical "slice" of an axis-aligned box (see: ents.FindInBox). The image to the right shows approximately how this function would look in 2D. Due to this, the entity may be farther than the specified range!

Arguments
3 number range
The range of the cone/box around the origin.
The function internally adds 1 to this argument before using it.
Returns
Example
Demonstrates how this function works.
Output:
Garry's Mod
Rust
Steamworks
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