PhysObj:SetPos
Description
Sets the position of the physobject.
Arguments
1 Vector position
The new position of the physobject in world coordinates. (
source units
).
The new position will not be applied on the parent entity while the physics object is asleep (PhysObj:Sleep)
2 boolean teleport = false
If
true
, temporarily disables collisions of the physics objects just before moving it, then enables collisions back again.