Garry's Mod Wiki

Entity:SetCollisionBoundsWS

Entity:SetCollisionBoundsWS( Vector vec1, Vector vec2 )

Description

Sets the collision bounds for the entity, which are used for triggers ( Entity:SetTrigger, ENTITY:Touch ), determining if rendering is necessary clientside, and collision ( If Entity:SetSolid set as SOLID_BBOX ).

Input bounds are in world coordinates! See also Entity:SetCollisionBounds.

Arguments

1 Vector vec1
The first vector of the bounds.
2 Vector vec2
The second vector of the bounds.

Page Links


Special Pages


Wikis

?

Render Time: 27ms

DB GetPage 3
Generate Html 5
SaveChanges (1) 9
Render Body 0
Render Sidebar 7