Used for cam.Start.
Unless stated otherwise, the default values for all these keys would be inherited from the engine's current CViewSetup and do not have static representations.
The x position of the view port
The y position of the view port
The width of the view port
The height of the view port
The type of cam. Valid types are:
- "2D" - No additional arguments are required
- "3D" - Only origin and angles are needed, all other parameters are optional.
The position to render from
The angles to render from
The field of view
The aspect ratio of the view port (Note that this is NOT set to w/h by default)
The distance to the far clipping plane
The distance to the near clipping plane
Set to true if this is to draw into a subrect of the larger screen.
A table having these keys: ( all floats )
If set, makes the view/camera orthogonal. A table having these keys: ( all floats )