player_activate
Description
Called when a player has entered the game (connected and loaded).
From this point you can use Player(userid) (serverside or in singleplayer)
This is called almost directly after GM:PlayerInitialSpawn in the same tick, so you could just use that hook serverside.
Just like GM:PlayerInitialSpawn, players may not have finished loading when its called. See the warning in GM:PlayerInitialSpawn for more details about possible issues
Members
Examples
Example
This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.