player_activate
Description
Called when a player has entered the game (connected and loaded).
From this point you can use Player(userid) (serverside or in singleplayer)
This is called after GM:PlayerInitialSpawn so you could just use that hook serverside.
Sending net messages to the player in this hook is reliable, unlike GM:PlayerInitialSpawn
Members
Examples
Example
This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.