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NPC:RememberUnreachable( Entity ent, number time = 3 )


Makes the NPC remember an entity or an enemy as unreachable, for a specified amount of time. Use NPC:IsUnreachable to check if an entity is still unreachable.


1 Entity ent
The entity to mark as unreachable.
2 number time = 3
For how long to remember the entity as unreachable. Negative values will act as 3 seconds.

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