Garry's Mod Wiki

GWEN.CreateTextureNormal

function GWEN.CreateTextureNormal( number x, number y, number w, number h )

Description

Used in derma skins to create a rectangle drawing function from an image. The texture of the rectangle will be scaled. The texture is taken from SKIN.GwenTexture

Arguments

1 number x
The X coordinate on the texture
2 number y
The Y coordinate on the texture
3 number w
Width of the area on texture
4 number h
Height of the area on texture

Returns

1 function
The drawing function. Arguments are:

  • number x - X coordinate for the box
  • number y - Y coordinate for the box
  • number w - Width of the box
  • number h - Height of the box
  • table clr - Optional color, default is white. Uses the Color

Example

Draws a huge checked checkbox in the top left corner of the screen using current skins texture.

local paintBox = GWEN.CreateTextureNormal( 448, 32, 15, 15 ) hook.Add( "HUDPaint", "PaintStuff", function() paintBox( 0, 0, 100, 100 ) end )
Output: If using default skin, it will be a 100x100px checked checkbox in top left corner of the screen.

Page Links


Special Pages


Wikis

?

Render Time: 87ms

DB GetPage 48
Generate Html 14
SaveChanges (1) 10
Render Body 0
Render Sidebar 12