Garry's Mod Wiki

debugoverlay.EntityTextAtPosition

  debugoverlay.EntityTextAtPosition( Vector pos, number line, string text, number lifetime = 1, table color = Color( 255, 255, 255 ) )

Description

Displays 2D text at the specified coordinates.

This function will silently fail if the developer ConVar is set to 0.
It is not networked to clients, except for the listen server host.
It will not work when the game is paused.

Arguments

1 Vector pos
The position in 3D to display the text.
2 number line
Line of text, will offset text on the to display the new line unobstructed
3 string text
The text to display
4 number lifetime = 1
Number of seconds to appear
5 table color = Color( 255, 255, 255 )
The color of the box. Uses the Color