sound.GetTable
Description
Returns a list of all registered sound scripts.
New ones can be registered using sound.Add, and detailed information about each one can be retrieved via sound.GetProperties.
Returns
Example
Writes all the sound scripts to a file in the data folder for easy searching.
Output: data/soundscripts.txt:
...
Event.HostageKilled
PhxMetal.ImpactHard
PhxMetal.ImpactSoft
EpicMetal.ImpactHard
EpicMetal.ImpactSoft
EpicMetal_Heavy.ImpactHard
EpicMetal_Heavy.ImpactSoft
Egg.Crack
Phx.HoverLight
Phx.HoverStandard
Phx.HoverHeavy
Phx.Afterburner1
Phx.Afterburner2
Phx.Afterburner3
Phx.Afterburner4
Phx.Afterburner5
Phx.Turbine
Phx.Alien1
Phx.Alien2
Phx.Jet1
Phx.Jet2
Phx.Jet3
Phx.Jet4
Phx_Rubber_Tire.Strain
Explo.ww2bomb
AI_BaseNPC.BodyDrop_Heavy
AI_BaseNPC.BodyDrop_Light
AI_BaseNPC.SwishSound
AI_BaseNPC.SentenceStop
BaseCombatCharacter.CorpseGib
BaseCombatCharacter.StopWeaponSounds
BaseCombatCharacter.AmmoPickup
...