FL
Description
Enumerations used by Entity:AddFlags, Entity:RemoveFlags and Entity:IsFlagSet.
Values
FL_ONGROUND | 1 | Is the entity on ground or not |
FL_DUCKING | 2 | Is player ducking or not |
FL_ANIMDUCKING | 4 | Is the player in the process of ducking or standing up |
FL_WATERJUMP | 8 | The player is jumping out of water |
FL_ONTRAIN | 16 | This player is controlling a func_train |
FL_INRAIN | 32 | Indicates the entity is standing in rain |
FL_FROZEN | 64 | Completely freezes the player
Bots will still be able to look around. |
FL_ATCONTROLS | 128 | This player is controlling something UI related in the world, this prevents his movement, but doesn't freeze mouse movement, jumping, etc. |
FL_CLIENT | 256 | Is this entity a player or not |
FL_FAKECLIENT | 512 | Bots have this flag |
FL_INWATER | 1024 | Is the player in water or not |
FL_FLY | 2048 | This entity can fly |
FL_SWIM | 4096 | This entity can swim |
FL_CONVEYOR | 8192 | This entity is a func_conveyor |
FL_NPC | 16384 | NPCs have this flag (NPC: Ignore player push) |
FL_GODMODE | 32768 | Whether the player has god mode enabled |
FL_NOTARGET | 65536 | Makes the entity invisible to AI |
FL_AIMTARGET | 131072 | This entity can be aimed at |
FL_PARTIALGROUND | 262144 | Not all corners are valid |
FL_STATICPROP | 524288 | It's a static prop |
FL_GRAPHED | 1048576 | worldgraph has this ent listed as something that blocks a connection |
FL_GRENADE | 2097152 | This entity is a grenade, unused |
FL_STEPMOVEMENT | 4194304 | Changes the SV_Movestep() behavior to not do any processing |
FL_DONTTOUCH | 8388608 | Doesn't generate touch functions, calls ENTITY:EndTouch when this flag gets set during a touch callback |
FL_BASEVELOCITY | 16777216 | Base velocity has been applied this frame (used to convert base velocity into momentum) |
FL_WORLDBRUSH | 33554432 | This entity is a brush and part of the world |
FL_OBJECT | 67108864 | This entity can be seen by NPCs |
FL_KILLME | 134217728 | This entity is about to get removed |
FL_ONFIRE | 268435456 | This entity is on fire |
FL_DISSOLVING | 536870912 | The entity is currently dissolving |
FL_TRANSRAGDOLL | 1073741824 | This entity is about to become a ragdoll |
FL_UNBLOCKABLE_BY_PLAYER | -2147483648 | This moving door can't be blocked by the player |