Garry's Mod Wiki

math.calcBSplineN

Description

This is used internally - although you're able to use it you probably shouldn't. Use math.BSplinePoint instead.

Basic code for Bezier-Spline algorithm, helper function for math.BSplinePoint.

Arguments

1 number i
2 number k
Sending in a value < 1 will result in an infinite loop.
3 number t
4 number tinc

Returns

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