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render.ResetToneMappingScale

void render.ResetToneMappingScale( number scale )

Description

Resets the HDR tone multiplier to the specified value.

This will only work on HDR maps, and the value will automatically fade to what it was ( or whatever render.SetGoalToneMappingScale is ) if called only once.

Arguments

1 number scale
The value which should be used as multiplier.

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