CreateMaterial
Example
Alternative to render.SetColorMaterial, mainly for use with Entity:SetMaterial
CreateMaterial( "colortexshp", "VertexLitGeneric", {
["$basetexture"] = "color/white",
["$model"] = 1,
["$translucent"] = 1,
["$vertexalpha"] = 1,
["$vertexcolor"] = 1
} )