Entity:SetBoneMatrix
Description
Sets the bone matrix of given bone to given matrix. See also Entity:GetBoneMatrix. Will cause a uncatchable error when used on __INVALIDBONE__
bones, see the examples on a way to prevent this.
Despite existing serverside, it does nothing.
Arguments
Example
Check if the bone is valid, if it is apply the bone matrix
Example
Example usage of the function.
Aim at an NPC and enter "bones_cl" into your console.