gui.ScreenToVector
Description
Converts the specified screen position to a direction vector local to the player's view. A related function is Vector:ToScreen, which translates a 3D position to a screen coordinate.
util.AimVector is a more generic version of this, using a custom view instead of the player's current view.
Arguments
Returns
Example
This will do a trace from the mouse position to the world
Output: The worldpos the cursor is pointing at will be printed
Example
Replacement for Player:GetAimVector
Output: The player's current aimvector will be printed