ENTITY:StoreOutput
Description
Used to store an output so it can be triggered with ENTITY:TriggerOutput. Outputs compiled into a map are passed to entities as key/value pairs through ENTITY:KeyValue.
TriggerOutput will do nothing if this function has not been called first.
Arguments
Example
Stores all outputs that are assigned to an entity in Hammer.
Garry's Mod
Rust
Steamworks
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