Garry's Mod Wiki

ProjectedTexture:SetFarZ

void ProjectedTexture:SetFarZ( number farZ )

Description

Sets the distance at which the projected texture ends.

You must call ProjectedTexture:Update after using this function for it to take effect.

Arguments

1 number farZ

Page Links


Special Pages


Wikis

?

Render Time: 34ms

Session 0
DB GetPage 5
Generate Html 1
SaveChanges 14
Render Body 0
Render Sidebar 12