PhysicsObjectSave
Description
Structure used in storing/restoring physics object attributes. duplicator.GenericDuplicatorFunction and duplicator.DoGenericPhysics use a table of PhysicsObjectSaves with the struct's index in the table being the physics object ID.
Pos and Angle are set by the following:
Parameters
Vector Pos
The entity's world position made local with WorldToLocal
Angle Angle
The entity's world angles made local with WorldToLocal
boolean Frozen
Whether the entity is moveable. Equal to (
not
PhysObj:IsMoveable)boolean NoGrav
Whether the entity's gravity is affected by gravity or not. PhysObj:IsGravityEnabled
boolean Sleep
Whether the entity is dormant or not. PhysObj:IsAsleep