Revision Difference
WEAPON:ShootEffects#565036
<function name="ShootEffects" parent="WEAPON" type="hook">
<description>A convenience function to create shoot effects.</description>
<realm>Shared</realm>
</function>⤶
⤶
<example>⤶
<description>As defined in weapon_base</description>⤶
<code>⤶
function SWEP:ShootEffects()⤶
⤶
self.Weapon:SendWeaponAnim( ACT_VM_PRIMARYATTACK ) -- View model animation⤶
self:GetOwner():MuzzleFlash() -- Crappy muzzle light⤶
self:GetOwner():SetAnimation( PLAYER_ATTACK1 ) -- 3rd Person Animation⤶
⤶
end⤶
</code>⤶
⤶
</example> <file line="122-L130">gamemodes/base/entities/weapons/weapon_base/shared.lua</file>⤶
</function>