ProjectedTexture:SetSkipShadowUpdates
Recently Added
This was recently added in version (2026.04.10). It might only be available on the Dev Branch right now.
Description
Sets whether shadow updates are disabled for this ProjectedTexture. This can be useful to save up on performance, but it will inevitably cause graphical glitches if left not updating for long.
Arguments
Example
Creates a projected texture on the entity, holding reload key will freeze the projected shadow.
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