Garry's Mod Wiki

util.IsPlayerSpeaking

  boolean util.IsPlayerSpeaking( number UserID )

Recently Added

This was recently added in version (2026.08.12). It might only be available on the Dev Branch right now.

Description

This is used internally - although you're able to use it you probably shouldn't.

Determines whether a player is currently speaking.

Alias : Player:IsSpeaking (clientside).

Arguments

1 number UserID

Returns

1 boolean IsSpeaking
Returns true if the player is currently speaking, false otherwise.