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DSprite:SetMaterial#515390

<function name="SetMaterial" parent="DSprite" type="panelfunc">⤶ <ispanel>yes</ispanel>⤶ <description>Sets the source material for the sprite.</description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="material" type="IMaterial">The material to use. This will ideally be an [UnlitGeneric](https://developer.valvesoftware.com/wiki/UnlitGeneric).</arg>⤶ </args>⤶ </function>⤶ ⤶