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GM:CreateMove#553065

<function name="CreateMove" parent="GM" type="hook"> <ishook>yes</ishook>⤶ <description> Allows you to change the players movements before they're sent to the server. See <page>Game Movement</page> for an explanation on the move system. <note>Due to this hook being clientside only, it could be overridden by the user allowing them to completely skip your logic, it is recommended to use <page>GM:StartCommand</page> in a shared file instead.</note> </description> <realm>Client</realm> <predicted>No</predicted>⤶ <args> <arg name="cmd" type="CUserCmd">The User Command data</arg> </args> <rets> <ret name="" type="boolean">Return true to: * Disable Sandbox C menu "screen clicking" * Disable Teammate nocollide (verification required) * Prevent calling of C_BaseHLPlayer::CreateMove & subsequently C_BasePlayer::CreateMove</ret> </rets> </function>