Revision Difference
GM:OnNPCKilled#511164
<function name="OnNPCKilled" parent="GM" type="hook">⤶
<ishook>yes</ishook>⤶
<description>Called whenever an NPC is killed.</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<hidepredictionwarning>No</hidepredictionwarning>⤶
<args>⤶
<arg name="npc" type="NPC">The killed NPC</arg>⤶
<arg name="attacker" type="Entity">The NPCs attacker, the entity that gets the kill credit, for example a player or an NPC.</arg>⤶
<arg name="inflictor" type="Entity">Death inflictor. The entity that did the killing. Not necessarily a weapon.</arg>⤶
</args>⤶
</function>⤶
⤶