Revision Difference
Global.DeriveGamemode#514786
<function name="DeriveGamemode" parent="Global" type="libraryfunc">⤶
<description>Loads and registers the specified gamemode, setting the GM table's DerivedFrom field to the value provided, if the table exists. The DerivedFrom field is used post-gamemode-load as the "derived" parameter for <page>gamemode.Register</page>.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="base" type="string">Gamemode name to derive from.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<name>Example</name>⤶
<description>Retrieves data from sandbox.</description>⤶
<code>DeriveGamemode("sandbox")</code>⤶
⤶
</example>