Revision Difference
Global.SetPhysConstraintSystem#511295
<function name="SetPhysConstraintSystem" parent="Global" type="libraryfunc">⤶
<description>Called by the engine to set which constraint system [https://developer.valvesoftware.com/wiki/Phys_constraintsystem] the next created constraints should use</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="constraintSystem" type="Entity">Constraint system to use</arg>⤶
</args>⤶
</function>⤶
⤶