Revision Difference
NPC:GetArrivalSequence#510693
<function name="GetArrivalSequence" parent="NPC" type="classfunc">⤶
<description>Returns the sequence to be played when the NPC arrives at its goal.</description>⤶
<realm>Server</realm>⤶
<rets>⤶
<ret name="" type="number">Sequence ID to be played, or -1 if there's no sequence.</ret>⤶
</rets>⤶
</function>⤶
⤶