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NPC:GetArrivalSequence#510693

<function name="GetArrivalSequence" parent="NPC" type="classfunc">⤶ <description>Returns the sequence to be played when the NPC arrives at its goal.</description>⤶ <realm>Server</realm>⤶ <rets>⤶ <ret name="" type="number">Sequence ID to be played, or -1 if there's no sequence.</ret>⤶ </rets>⤶ </function>⤶ ⤶