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NPC:SentenceStop#518697

<function name="SentenceStop" parent="NPC" type="classfunc"> <description> Stops any sounds (speech) the NPC is currently palying. Equivalent to <pre class="inline">Entity:EmitSound( "AI_BaseNPC.SentenceStop" )</pre>⤶ Equivalent to `Entity:EmitSound( "AI_BaseNPC.SentenceStop" )`⤶ </description> <realm>Server</realm> </function>