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Player:GetAimVector#512615

<function name="GetAimVector" parent="Player" type="classfunc">⤶ <description>Returns the direction that the player is aiming.</description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="Vector">The direction vector of players aim</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Launches the player in the direction they're facing.</description>⤶ <code>⤶ local ply = Entity( 1 )⤶ ply:SetVelocity( ply:GetAimVector() * 1000 )⤶ </code>⤶ ⤶ </example>