Revision Difference
Player:GetAmmo#512635
<function name="GetAmmo" parent="Player" type="classfunc">⤶
<description>Returns a table of all ammo the player has.</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="table"><page>number</page> Key: AmmoID to be used with functions like <page>game.GetAmmoName</page>.⤶
<page>number</page> Value: Amount of ammo the player has of this kind.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Output ammo table of the default Sandbox weapon loadout.</description>⤶
<code>PrintTable(player.GetByID(1):GetAmmo())</code>⤶
<output>⤶
⤶
```⤶
1 = 130⤶
2 = 6⤶
3 = 256⤶
4 = 256⤶
5 = 32⤶
6 = 36⤶
7 = 64⤶
8 = 3⤶
10 = 6⤶
```⤶
⤶
</output>⤶
⤶
</example>