Revision Difference
Player:SetDeaths#512471
<function name="SetDeaths" parent="Player" type="classfunc">⤶
<description>Sets a player's death count</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="deathcount" type="number">Number of deaths (positive or negative)</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>⤶
Sets the deaths of player 1 to 5⤶
```⤶
⤶
| Code = player.GetByID( 1 ):SetDeaths( 5 )⤶
| Output = None⤶
```⤶
⤶
</description>⤶
⤶
</example>