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ProjectedTexture:SetTexture#518077

<function name="SetTexture" parent="ProjectedTexture" type="classfunc"> <description> Sets the texture to be projected. You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect. </description> <realm>Client</realm> <args> <arg name="texture" type="string">The name of the texture. Can also be an &lt;page&gt;ITexture&lt;/page&gt;.</arg> <arg name="texture" type="string">The name of the texture. Can also be an <page>ITexture</page>.</arg> </args> </function>