Revision Difference
file.Read#527772
<function name="Read" parent="file" type="libraryfunc">
<description>
Returns the content of a file.
Beware of casing -- some filesystems are case-sensitive. SRCDS on Linux seems to force file/directory creation to lowercase, but will not modify read operations.
</description>
<realm>Shared and Menu</realm>
<file line="4">lua/includes/extensions/file.lua</file>
<args>
<arg name="fileName" type="string">The name of the file.</arg>
<arg name="path" type="string" default="DATA">The path used to look up the file.
* "GAME" Structured like base folder (garrysmod/), searches all the mounted content (main folder, addons, mounted games etc)
* "LUA" or "lsv" - All Lua folders (lua/) including gamesmodes and addons
* "DATA" Data folder (garrysmod/data)
* "MOD" Strictly the game folder (garrysmod/), ignores mounting.
* `GAME` Structured like base folder (garrysmod/), searches all the mounted content (main folder, addons, mounted games etc)
* `LUA` or `lsv` - All Lua folders (lua/) including gamesmodes and addons
* `DATA` Data folder (garrysmod/data)
* `MOD` Strictly the game folder (garrysmod/), ignores mounting.
It can also be a boolean:
* true = "GAME"⤶
* false = "DATA"</arg>⤶
* true = `GAME`⤶
* false = `DATA`</arg>⤶
</args>
<rets>
<ret name="" type="string">The data from the file as a string, or nil if the file isn't found</ret>
</rets>
</function>
<example>
<description>Prints out the content of `helloworld.txt`.</description>
<code>print( file.Read("helloworld.txt", "DATA") )</code>
<code>print( file.Read( "helloworld.txt", "DATA" ) )</code>
<output>This is the content!</output>
</example>