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game.GetMapNext#515030

<function name="GetMapNext" parent="game" type="libraryfunc">⤶ <description>Returns the next map that would be loaded according to the file that is set by the mapcyclefile convar.</description>⤶ <realm>Server</realm>⤶ <rets>⤶ <ret name="" type="string">nextMap</ret>⤶ </rets>⤶ </function>⤶ ⤶