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game.GetMapNext#563797

<function name="GetMapNext" parent="game" type="libraryfunc"> <description>Returns the next map that would be loaded according to the file that is set by the mapcyclefile convar.</description> <realm>Server</realm> <rets> <ret name="" type="string">nextMap</ret>⤶ <ret name="" type="string">nextMap or nil if called too early</ret>⤶ </rets> </function>