Revision Difference
game.GetSkillLevel#515028
<function name="GetSkillLevel" parent="game" type="libraryfunc">⤶
<description>⤶
Returns the difficulty level of the game.⤶
⤶
**TIP:** You can use this function in your scripted NPCs or Nextbots to make them harder, however, it is a good idea to lock powerful attacks behind the highest difficulty instead of just increasing the health.⤶
⤶
<note>Internally this is tied to the gamerules entity, so you'll have to wait to wait until <page>GM:InitPostEntity</page> is called to return the skill level</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="number">The difficulty level, Easy( 1 ), Normal( 2 ), Hard( 3 ).</ret>⤶
</rets>⤶
</function>⤶
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