Revision Difference
render.SetColorMaterial#513082
<function name="SetColorMaterial" parent="render" type="libraryfunc">⤶
<description>⤶
Sets the current drawing material to "color".⤶
⤶
The material is defined as:⤶
```⤶
⤶
"UnlitGeneric"⤶
{⤶
"$basetexture" "color/white"⤶
"$model" 1⤶
"$translucent" 1⤶
"$vertexalpha" 1⤶
"$vertexcolor" 1⤶
}⤶
```⤶
⤶
</description>⤶
<realm>Client</realm>⤶
<file line="89-93">lua/includes/extensions/client/render.lua</file>⤶
</function>⤶
⤶
<example>⤶
<description>Equivalent of this function</description>⤶
<code>render.SetMaterial( Material( "color" ) )</code>⤶
⤶
</example>