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umsg.String#511864

<function name="String" parent="umsg" type="libraryfunc">⤶ <description>Writes a null terminated string to the usermessage.</description>⤶ <realm>Server</realm>⤶ <args>⤶ <arg name="string" type="string">The string to be sent.</arg>⤶ </args>⤶ </function>⤶ ⤶ <deprecated>You should be using the <page>net</page> instead</deprecated>⤶ ⤶ ⤶ <example>⤶ <description>An easy way to send any string to the client or clients</description>⤶ <code>⤶ umsg.Start("Example_SendString") -- With umsg.Start("Example_SendString",pl) Must get pl value the player entity.⤶ umsg.String("Custom Text")⤶ umsg.End()⤶ </code>⤶ ⤶ </example>