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CMoveData:SetOrigin#513871

<function name="SetOrigin" parent="CMoveData" type="classfunc">⤶ <description>Sets the players position.</description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="pos" type="Vector">The position</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Make the player freeze at the origin of the map.</description>⤶ <code>⤶ function GM:SetupMove( ply, movedata )⤶ movedata:SetOrigin( vector_origin )⤶ end⤶ </code>⤶ ⤶ </example>