Revision Difference
Entity:GetCollisionBounds#515502
<function name="GetCollisionBounds" parent="Entity" type="classfunc">⤶
<description>⤶
Returns an entity's collision bounding box. In most cases, this will return the same bounding box as <page>Entity:GetModelBounds</page> unless the entity does not have a physics mesh or it has a <page>PhysObj</page> different from the default.⤶
⤶
<bug issue="223">This can be out-of-sync between the client and server for weapons.</bug>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="Vector">The minimum vector of the collision bounds</ret>⤶
<ret name="" type="Vector">The maximum vector of the collision bounds</ret>⤶
</rets>⤶
</function>⤶
⤶