Revision Difference
Entity:IsWorld#561007
<function name="IsWorld" parent="Entity" type="classfunc">
<description>Returns if the entity is the map's Entity[0] worldspawn</description>⤶
<description>Returns if this entity is the map entity `Entity[0] worldspawn`.</description>⤶
<realm>Shared</realm>
<rets>
<ret name="" type="boolean">isWorld</ret>⤶
<ret name="" type="boolean">Whether this entity is the world entity.</ret>⤶
</rets>
</function>
<example>
<description>Stool boilerplate for the ignite tool</description>
<code>
function TOOL:LeftClick( trace )
local ent = trace.Entity
if !ent or !ent:IsValid() or ent:IsPlayer() or ent:IsWorld() then return false end
...
</code>
<output>LeftClick will not run for no ent, invalid ents, players, or worldspawn.</output>
</example>