Revision Difference
Entity:RemoveInternalConstraint#561466
<function name="RemoveInternalConstraint" parent="Entity" type="classfunc">
<description>Breaks internal Ragdoll constrains, so you can for example separate an arm from the body of a ragdoll and preserve all physics.
The visual mesh will still stretch as if it was properly connected unless the ragdoll model is specifically designed to avoid that.</description>
<realm>Shared</realm>⤶
<realm>Server</realm>⤶
<added>2020.03.17</added>
<args>
<arg name="num" type="number" default="-1">Which constraint to break, values below 0 mean break them all</arg>
</args>
</function>