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Entity:SetAbsVelocity#514770

<function name="SetAbsVelocity" parent="Entity" type="classfunc">⤶ <description>⤶ Sets the entity's velocity.⤶ ⤶ <note>Actually binds to CBaseEntity::SetLocalVelocity() which sets the entity's velocity due to movement in the world from forces such as gravity. Does not include velocity from entity-on-entity collision or other world movement.</note>⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="velocity" type="Vector">The new velocity to set.</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Makes Entity(1) fly upwards.</description>⤶ <code>Entity( 1 ):SetAbsVelocity( Vector( 0, 0, 500 ) )</code>⤶ ⤶ </example>