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Global.UpdateGames#549120

<function name="UpdateGames" parent="Global" type="libraryfunc">⤶ <description>⤶ <internal></internal>⤶ Updates the Gamelist.⤶ </description>⤶ <realm>Menu</realm>⤶ <file line="392-L399">lua/menu/mainmenu.lua</file>⤶ </function>⤶ ⤶ <example>⤶ <description>Manually updating the Game list. This will Visually make all games available, but you won't be able to mount them.</description>⤶ <code>⤶ function UpdateGames()⤶ local games = engine.GetGames()⤶ for k, v in ipairs( games ) do⤶ v.installed = true⤶ v.owned = true⤶ end⤶ ⤶ pnlMainMenu:Call( "UpdateGames( " .. util.TableToJSON( games ) .. ")" )⤶ end⤶ </code> ⤶ <output>⤶ <image src="https://i.imgur.com/FmpF9N8.png"/>⤶ </output>⤶ </example>