Revision Difference
Global.UpdateGames#549120
<function name="UpdateGames" parent="Global" type="libraryfunc">⤶
<description>⤶
<internal></internal>⤶
Updates the Gamelist.⤶
</description>⤶
<realm>Menu</realm>⤶
<file line="392-L399">lua/menu/mainmenu.lua</file>⤶
</function>⤶
⤶
<example>⤶
<description>Manually updating the Game list. This will Visually make all games available, but you won't be able to mount them.</description>⤶
<code>⤶
function UpdateGames()⤶
local games = engine.GetGames()⤶
for k, v in ipairs( games ) do⤶
v.installed = true⤶
v.owned = true⤶
end⤶
⤶
pnlMainMenu:Call( "UpdateGames( " .. util.TableToJSON( games ) .. ")" )⤶
end⤶
</code> ⤶
<output>⤶
<image src="https://i.imgur.com/FmpF9N8.png"/>⤶
</output>⤶
</example>