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Global.UpdateLanguages#561042

<function name="UpdateLanguages" parent="Global" type="libraryfunc"> <description> <internal></internal> This function searches for all available languages and passes them to JS(JavaScript). JS then updates the Language list with the given languages. </description> <realm>Menu</realm> <file line="376-L382">lua/menu/mainmenu.lua</file> </function> <example> <description>This manually changes the Language list to only German.</description> <code> local languages = {"de.png"} pnlMainMenu:Call( "UpdateLanguages(" .. util.TableToJSON( languages ) .. ")" ) </code> <output> <image src="https://i.imgur.com/5klb9uF.png"/>⤶ <image src="ab571/8dc3893c19af903.png" name="language_settings.png" />⤶ </output> </example>