Revision Difference
NPC:SetMovementActivity#510437
<function name="SetMovementActivity" parent="NPC" type="classfunc">⤶
<description>Sets the activity the NPC uses when it moves.</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="activity" type="number">The movement activity, see <page>ACT</page>.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Makes all NPCs walk instead of run.</description>⤶
<code>⤶
function GM:Think()⤶
⤶
for _, npc in pairs(ents.FindByClass("npc_*")) do⤶
⤶
if(IsValid(npc) && npc:IsNPC() && npc:GetMovementActivity() != ACT_WALK) then⤶
npc:SetMovementActivity(ACT_WALK)⤶
end⤶
⤶
end⤶
⤶
end⤶
</code>⤶
⤶
</example>