Revision Difference
PhysObj:EnableCollisions#510909
<function name="EnableCollisions" parent="PhysObj" type="classfunc">⤶
<description>⤶
Sets whether the physics object should collide with anything or not, including world.⤶
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<warning>This function currently has major problems with player collisions, and as such should be avoided at all costs.⤶
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⤶
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A better alternative to this function would be using <page>Entity:SetCollisionGroup</page>( COLLISION_GROUP_WORLD ).</warning>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="enable" type="boolean">True to enable, false to disable.</arg>⤶
</args>⤶
</function>⤶
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