Revision Difference
Player:SetAvoidPlayers#561977
<function name="SetAvoidPlayers" parent="Player" type="classfunc">
<description>Pushes the player away from another player whenever it's inside the other players bounding box.</description>⤶
<description>Pushes the player away from other players whenever the player inside another players' bounding box.⤶
⤶
This avoidance is performed clientside by altering movement sent to server.⤶
⤶
This applies to players within a single team. (<page>Player:Team</page>)</description>⤶
<realm>Shared</realm>
<args>
<arg name="avoidPlayers" type="boolean">Avoid or not avoid.</arg>
<arg name="avoidPlayers" type="boolean">Whether to avoid teammates, or not.</arg>
</args>
</function>