Revision Difference
Player:SetNoCollideWithTeammates#551022
<function name="SetNoCollideWithTeammates" parent="Player" type="classfunc">
<description>Sets whenever the player should not collide with their teammates.
<description>Sets whenever the player should not collide with their teammates, based on their <page>Player:Team</page>.
<note>This will only work for teams with ID 1 to 4 due to internal Engine limitations.</note>
<note>This causes traces with <page text="COLLISION_GROUP_PLAYER">Enums/COLLISION_GROUP</page> to pass through players.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="shouldNotCollide" type="boolean">True to disable, false to enable collision.</arg>
<arg name="shouldNotCollide" type="boolean">`true` to disable, `false` to enable collision.</arg>
</args>
</function>