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Weapon:GetSlot#512226

<function name="GetSlot" parent="Weapon" type="classfunc">⤶ <description>Returns the slot of the weapon (slot numbers start from 0)</description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="number">The slot of the weapon</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>How you could use this function to check if a weapon slot was empty or not</description>⤶ <code>⤶ local function IsSlotEmpty( ply, slot )⤶ ⤶ slot = slot - 1 -- take away 1 from the slot number you want since it starts from 0⤶ ⤶ local weptbl = ply:GetWeapons() -- get all the weapons the player has⤶ ⤶ for k,v in pairs( weptbl ) do -- loop through them⤶ if v:GetSlot() == slot then return false end -- check if the slot is the slot you wanted to check, if it is, return false⤶ end⤶ ⤶ return true -- otherwise return true⤶ ⤶ end⤶ </code>⤶ ⤶ </example>