Revision Difference
Weapon:GetSlot#512226
<function name="GetSlot" parent="Weapon" type="classfunc">⤶
<description>Returns the slot of the weapon (slot numbers start from 0)</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="number">The slot of the weapon</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>How you could use this function to check if a weapon slot was empty or not</description>⤶
<code>⤶
local function IsSlotEmpty( ply, slot )⤶
⤶
slot = slot - 1 -- take away 1 from the slot number you want since it starts from 0⤶
⤶
local weptbl = ply:GetWeapons() -- get all the weapons the player has⤶
⤶
for k,v in pairs( weptbl ) do -- loop through them⤶
if v:GetSlot() == slot then return false end -- check if the slot is the slot you wanted to check, if it is, return false⤶
end⤶
⤶
return true -- otherwise return true⤶
⤶
end⤶
</code>⤶
⤶
</example>